TAG_FILTER

#Aggro

10 terms tagged

TERM / aggro-ping-pong

Aggro Ping Pong

aka アグロピンポン / Pong
TankDPS

Two or more players take turns drawing aggro, scattering enemy aim and burning support cooldowns.

DIFF
4/5
REL × 4
TERM / soft-engage

Soft Engage

aka ソフトエンゲージ / Soft Touch
TankDPS

Non-committal pressure designed to extract enemy reactions and cooldowns without taking a fight.

DIFF
3/5
REL × 4
TERM / resource-trade

Resource Trade

aka リソーストレード / CDトレード
TankDPSSupport

Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.

DIFF
4/5
REL × 4
TERM / bait-ult

Bait Ult

aka ベイトウルト / Ult Bait
TankDPSSupport

Forcing the enemy to spend an ultimate on empty space or a low-value target.

DIFF
5/5
REL × 4
TERM / bait-cooldown

Bait Cooldown

aka ベイトクールダウン / CDベイト / Cooldown Bait
TankDPS

A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.

DIFF
3/5
REL × 4
TERM / tempo

Tempo

aka テンポ
TankDPSSupport

The initiative — who gets to choose when and on whose terms the next fight starts.

DIFF
4/5
REL × 4
TERM / forward-hold

Forward Hold

aka フォワードホールド / 前抑え
TankDPSSupport

Holding a defensive formation pushed into enemy territory to disrupt their regroup.

DIFF
4/5
REL × 4
TERM / wombo-combo

Wombo Combo

aka ウォンボコンボ / 多重Ult / Wombo
TankDPSSupport

Stacking multiple ultimates within one second to bypass defensive cooldowns and wipe the team.

DIFF
4/5
REL × 3
TERM / pinch

Pinch

aka ピンチ / 挟撃
TankDPS

Pressuring the enemy from two directions at once, splitting their sightlines and escape routes.

DIFF
4/5
REL × 4
TERM / flank

Flank

aka フランク / 裏取り
DPS

Taking a secondary route to enter the enemy backline or blind spots.

DIFF
3/5
REL × 3