#Aggro
10 terms tagged
Aggro Ping Pong
Two or more players take turns drawing aggro, scattering enemy aim and burning support cooldowns.
Soft Engage
Non-committal pressure designed to extract enemy reactions and cooldowns without taking a fight.
Resource Trade
Spending a minor cooldown to force a major defensive one, netting an advantage for the real fight.
Bait Ult
Forcing the enemy to spend an ultimate on empty space or a low-value target.
Bait Cooldown
A light pressure move to draw out enemy defensive cooldowns (Suzu / Lamp / Immo) before the real engage.
Tempo
The initiative — who gets to choose when and on whose terms the next fight starts.
Forward Hold
Holding a defensive formation pushed into enemy territory to disrupt their regroup.
Wombo Combo
Stacking multiple ultimates within one second to bypass defensive cooldowns and wipe the team.
Pinch
Pressuring the enemy from two directions at once, splitting their sightlines and escape routes.
Flank
Taking a secondary route to enter the enemy backline or blind spots.